igfest pop-up store opens

23 08 2012

The world’s first street games advice shop is now open in Bristol. The igfest store on St Nicholas Street has popped-up as part of the build-up to the festival which takes place between September 5 and 8, once again using the streets of Bristol as the playground for dozens of different games.

The store is a place to pick up advice as well as tickets to some of this year’s games, which includes, for the last time in Bristol, zombie chase game 2.8 Hours Later.

Organisers SlingShot promise the fifth annual festival will be “bigger, ballsier and more bonkers than ever before”.

“Igfest is a festival like no other. Where other festivals have mud, crippling ticket prices and questionable hygiene, we have robots, zombies, ninja death cows, sweetshop bank heists, biblical sized water fights and powdered paint. Lots of powdered paint!”

Two new headline games, Cargo Remix and Incitement, will make their world debuts, while the igfest fringe will see dozens of games wrapped up in a party in Castle Park on Saturday, September 8.


igfest needs you!

3 08 2012

igfest, the festival of incredible games, is returning to Bristol for its fifth year next month, and they need your help to make the festival a success, be that playing characters in the zombie chase game 2.8 Hours Later, or coming up with an incredible game yourself to be played during the festival.

The brains behind igfest are SlingShot, a small Bristol company based next to the Mother’s Ruin on St Nicholas Street, who over the last five years have taken their games internationally and worked with clients including Samsung and the Arts Council England.

2.8 Hours Later premiered at igest in Bristol in 2010 (read our review here) and has since been played across the country, selling out wherever it goes from London to Nottingham to Manchester.

It is absolutely brilliant fun being chased around Bristol by the undead, running from deserted buildings to empty shopping centres like lunatics.

I urge you to buy tickets for this year’s event. You will regret it if you don’t.

This year, 2.8 Hours Later comes to Bristol between September 5 and 8, and if you don’t want to take part as a player you can apply to become part of the action, playing characters like a stricken priest “in the throws of becoming a zombie, chained up in a dark church and abandoned by the choir and the congregation”, part of a zombie hen party or a pub looter.

Away from the big headline game, SlingShot need your help in coming up with more games to entertain during Igfest, which has seen everything from human Tetris to a a citywide game of golf using mobile handsets like a Wii remote.

“igfest games are different,” the SlingShot boys and girls say. “The games are all about unique connections between people and places.

“We play games in and with the real world. We play games in the city, on the streets and in unusual buildings and places. Some game are high tech and some have no tech at alll. Some games last for minutes and others hours. Some are rich and challenging and some are just senseless fun.

“We believe games can be as exciting and engaging as the cinema or theatre. igfest is a chance to play some of the best games from artists and game designers from across the world.”

To submit a game and for more information, visit www.slingshoteffect.co.uk.

2.8 Hours Later at the Galleries last year – photo by James Koch

Preview: Hounded

13 12 2011

The latest game which sees participants use the streets as their playground comes to Bristol later this week. In Hounded, groups of players become foxes as they are matched against hounds, using their sense of smell to reach the end of the trail to claim points.

The foxes follow eight scent trails laid out around the city centre. Some smells are nice, like flowers or fruits, some are foul, like the air of a fish market or a fetid swamp.

At the end of each trail is a secret word. You text this into the game to gain points.

The catch is that all of the foxes are scent-marked, so they can be hunted down by the tracking dogs, some real, who track your scent but do not approach you.

The other hounds are human, who accompany the dogs and tag you if they catch you. If the dogs catch a fox, the fox loses their tail, and valuable points.

Hounded is presented by SlingShot, the innovative Bristol company behind igfest and their showcase game 2.8 Hours Later, which for the last two years (see our reviews of 2010 and 2011) has seen a zombie horde chase willing participants through the streets of the city with actors adding extra tension.

Eight players can form each team of foxes as part of Hounded, which takes place on Thursday and Friday from 7pm, setting off from a location that will be confirmed when you buy your ticket.

You can come with friends, or game organisers can hook you up with some more foxes on the night. You will need a mobile phone and comfortable footwear as running will more than likely be involved. The game will last about an hour.

Tickets are £13 and available here.

Think you’ve got what it takes to beat the hounds? Take the test and identify the smell on the scent pad that’s been put up in the foyer at the Watershed. If you think you know what it is, email your answer to smells@slingshoteffect.co.uk by midday tomorrow, Wednesday, December 14, and you could win a pair of tickets to play.